![]() ![]() ![]() Eidos was then merged with Square Enix's existing European subsidiary to form Square Enix Europe. In 2009, Square Enix took over Eidos Interactive (best known for Tomb Raider, and also published the PC versions of Square's Final Fantasy VII and Final Fantasy VIII as well as the first of Enix's Dragon Quest Monsters games for the Game Boy Color in North America). See the Taito page for a list of its games. Taito has mostly remained independent, retaining its games' copyright and self-publishing its games in Japan, though its parent company began to publish its games (such as Space Invaders Extreme and Arkanoid DS) elsewhere (with the label "Taito - A Square Enix Company" on the cover). In 2005, Square Enix acquired Taito Corporation. In 2003, as mentioned above, both companies merged. In 1995, both companies worked on Chrono Trigger. In 1991, Masafumi Miyamoto resigned to the presidency of Square but he remained a major shareholder in the company. It was a major hit and formed the beginning of one of the most successful video game franchises of all time. was founded by Masafumi Miyamoto and they formed the Disk Operating Group (DOG) with six other computer game companies (Micro Cabin, Thinking Rabbit, Carry Lab, System Sacom, Xtalsoft, Hummingbird Soft) and published a variety of forgettable games for the Famicom Disk System, and were not doing too well when, a year and a half after Dragon Quest, they released an RPG called Final Fantasy. After becoming independent in 1986, Square Co., Ltd. ![]() In 1984 they released their first game, The Death Trap, whose modest success led them to create a few more original games, as well as technically unimpressive ports of Dragon Slayer for the MSX and Thexder for the NES. Square's early years were leaner it began as a division of the software company Denyusha. Though games such as The PORTOPIA Serial Murder Case were quite popular in Japan, Dragon Quest was Enix's first game to be released internationally, under the Market-Based Title Dragon Warrior. Enix's early games (which included some eroge) were released principally on the Japanese NEC PC-8801 and Fujitsu FM-7 computers. Enix would remain exclusively a video game publisher and depend on the cooperation of independent developers, primarily Chunsoft (the company founded by Koichi Nakamura and Yuji Horii, now Spike Chunsoft), Heart Beat (a spinoff of Chunsoft and forerunner of Genius Sonority exclusively devoted to developing Dragon Quest sequels and remakes), Quintet, Almanic (later known as Givro), Produce and tri-Ace. In 1982, Enix held the Game Hobby Program Contest, whose ten winning entries became Enix's first published games the winning game authors included Koichi Nakamura and Yuji Horii. Founded in 1975 by Yasuhiro Fukushima as the Eidansha Boshu Service Center, it changed its name to Enix Corporation in 1982, just before it entered the video game market. ![]() By combining forces, they created a game-industry juggernaut which is a force to be reckoned with, especially in the Japanese market.Įnix was the older of the two merging companies, and it found success earlier. Squaresoft and Enix had been major rivals for years both were known for their RPGs, with Square being behind the world-dominatingly popular Final Fantasy franchise, and Enix responsible for the sales-record-smashing Dragon Quest games. Their merger was a huge event at the time. They are primarily known for their work on RPGs, and several of their franchises have gone on to sell millions upon millions across the world. Square Enix is the result of a 2003 merger between two video game companies (Square/SquareSoft and Enix, naturally). ![]()
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